Eduscize Kid Inventor – Program Overview
Eduscize Kid Inventor is a hands-on STEM program where students learn the engineering and design process through active math-based games—and then apply that knowledge to invent their own learning game.
Throughout the program, students:
- Explore and analyze Eduscize games
- Identify the math skills behind each activity
- Learn how movement enhances learning
- Design, build, and test their own game
Each student is given a $30 budget to plan, create, and prototype their invention—encouraging creativity, problem-solving, and real-world thinking.
The program culminates in an Inventors Showcase, where students present their games and demonstrate what they’ve learned. Program Cost: $330 for First Time Slot Sign up and $280 for the Second Time Slot
Program Goals
- Teach the Engineering Design Process
- Reinforce math skills through movement
- Build creativity, collaboration, and problem-solving
- Develop real-world budgeting and planning skills
What Students Learn
- Engineering Design Process (Ask → Imagine → Plan → Create → Test → Improve)
- Math concepts aligned to grade-level standards
- Game design and mechanics
- Budgeting and material planning
- Presentation and communication skills
Program Experience
- Play and analyze Eduscize games
- Break down how each game teaches math
- Design a new game with:
- A clear learning target
- Movement-based gameplay
- Materials within budget
- Build and test a working prototype
The $30 Inventor Challenge
Each student:
- Receives a $30 budget
- Creates a materials list and cost plan
- Builds a functional learning game
- Balances creativity with constraints
Final Showcase
Students present their inventions to:
They explain:
- The math concept their game teaches
- How the game works
- How they stayed within budget
- What they improved during testing